Totem Alias

 

Blaines first burst of inspiration came from old video game covers that had a beautiful analog quality to the cover art and promotional material. He has always loved the bold graphics, bright colors and the dynamic compositions that were used in these covers. The challenge was to execute the connection between a human being and its avatar, this is the most significant and recognizable interface with the game. So he choose a marionette concept, something old world to compliment the digital world.

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